Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jul 05, 2005, 10:13 AM // 10:13   #81
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Ashley Twig
First of all I agree that capes should be toggleable.
2nd I think that, since you can have a 2nd profession for additional skills, you should be able to be a member of a second guild. And if it's only to check it out.
Who knows if the old guild wants you back, once you left the "family"?
The one guild thing is there to stop people abusing the GvG rankings etc...
RTSFirebat is offline   Reply With Quote
Old Jul 05, 2005, 10:50 AM // 10:50   #82
Jungle Guide
 
EmperorTippy's Avatar
 
Join Date: Jun 2005
Default

/signs so much that none of you can fathom the number of times that I signed.
EmperorTippy is offline   Reply With Quote
Old Jul 05, 2005, 05:44 PM // 17:44   #83
Lion's Arch Merchant
 
hidden_agenda's Avatar
 
Join Date: Jun 2005
Default

/bump

the guild wars cape starts to remind me of the "Venom" costume from Spider-man -- looking good for a while, but then it starts to stick on you!

Anet -- please make it toggleable.
hidden_agenda is offline   Reply With Quote
Old Jul 05, 2005, 05:50 PM // 17:50   #84
Banned
 
Algren Cole's Avatar
 
Join Date: Jun 2005
Default

the capes never looked good....they've always looked awful.
Algren Cole is offline   Reply With Quote
Old Jul 05, 2005, 06:10 PM // 18:10   #85
Ascalonian Squire
 
Join Date: Apr 2005
Default

/signed

Toggle Capes

Instead of making a cape that either looks like a batman cape or a castle theme cape I would like to see every player in a guild be able to choose his/her preference. I have been missing the old capes from the World Premiere Event so I really wish they would bring those back into the game. Not everyone likes those capes but there are some of us in GW who really like those and hate these new capes.
Young_Anakin is offline   Reply With Quote
Old Jul 06, 2005, 10:03 AM // 10:03   #86
Academy Page
 
Luna Thirteen's Avatar
 
Join Date: Jun 2005
Guild: The Chill City Bandits [CHIL]
Profession: N/Me
Default

/sign

Come on next update...but don't make the toggle button "b" cause I need that for voice chat.
Luna Thirteen is offline   Reply With Quote
Old Jul 06, 2005, 12:57 PM // 12:57   #87
Krytan Explorer
 
corax5's Avatar
 
Join Date: Apr 2005
Location: Ye olde England.
Default

/sign

That would be so much better if you could chose when to have it on.
corax5 is offline   Reply With Quote
Old Jul 06, 2005, 01:24 PM // 13:24   #88
Frost Gate Guardian
 
Join Date: May 2005
Location: :O
Guild: None atm
Profession: W/Mo
Default

/////////////sign
Beoulve is offline   Reply With Quote
Old Jul 07, 2005, 12:23 AM // 00:23   #89
Lion's Arch Merchant
 
hidden_agenda's Avatar
 
Join Date: Jun 2005
Default

/bump

anyone else who sees this as a reasonable feature, please sign...
hidden_agenda is offline   Reply With Quote
Old Jul 07, 2005, 12:46 AM // 00:46   #90
Jungle Guide
 
arnansnow's Avatar
 
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
Default

/sign
arnansnow is offline   Reply With Quote
Old Jul 07, 2005, 12:54 AM // 00:54   #91
Krytan Explorer
 
TopGun's Avatar
 
Join Date: May 2005
Default

I, too, would like to see toggleable capes in the game.

And I don't think toggleable is a word.
TopGun is offline   Reply With Quote
Old Jul 07, 2005, 12:57 AM // 00:57   #92
Jungle Guide
 
arnansnow's Avatar
 
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
Default

Quote:
Originally Posted by TopGun
I, too, would like to see toggleable capes in the game.

And I don't think toggleable is a word.
According to Google it is a word, but according to Dictionary.com it is not. Take your pick.
arnansnow is offline   Reply With Quote
Old Jul 07, 2005, 01:00 AM // 01:00   #93
Frost Gate Guardian
 
Join Date: Jun 2005
Profession: R/N
Default

I vote for Togglebobbleable. That way, I won't be going "bleh" everytime I picture my Druid Ranger with a cape over his trenchcoat.
Izzy Izumi is offline   Reply With Quote
Old Jul 07, 2005, 01:05 AM // 01:05   #94
Wilds Pathfinder
 
johnnylange's Avatar
 
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
Default

Quote:
Originally Posted by arnansnow
According to Google it is a word, but according to Dictionary.com it is not. Take your pick.
try http://www.m-w.com
johnnylange is offline   Reply With Quote
Old Jul 07, 2005, 01:33 AM // 01:33   #95
DMR
Pre-Searing Cadet
 
DMR's Avatar
 
Join Date: Jul 2005
Location: Poland
Profession: N/E
Default

/sign
DMR is offline   Reply With Quote
Old Jul 07, 2005, 04:24 AM // 04:24   #96
Krytan Explorer
 
Join Date: May 2005
Location: New York
Guild: JackKnife Brigade
Profession: E/Mo
Default

/sign!
Ketendra is offline   Reply With Quote
Old Jul 07, 2005, 04:33 AM // 04:33   #97
Academy Page
 
Ikinsey's Avatar
 
Join Date: May 2005
Location: Cali
Guild: Mercanaries of Xero
Profession: N/Mo
Default

I disagree, if you are going to be in a guild you need to wear your cape, if you dont think so, leave the guild.
Ikinsey is offline   Reply With Quote
Old Jul 07, 2005, 04:41 AM // 04:41   #98
Desert Nomad
 
DrSLUGFly's Avatar
 
Join Date: May 2005
Location: European Server or International
Default

/sign (didn't realize there were 4 pages of this already and so started a new thread to be fresh on the front page). I want the option. The cape takes away from the armor

A soldier isn't always in uniform, neither is a cop, they are in uniform when they're on the job.
DrSLUGFly is offline   Reply With Quote
Old Jul 07, 2005, 04:51 AM // 04:51   #99
Lion's Arch Merchant
 
anti_z3r0's Avatar
 
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
Default

/sign again

stupid ANet, read this
anti_z3r0 is offline   Reply With Quote
Old Jul 07, 2005, 05:56 AM // 05:56   #100
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Ikinsey
I disagree, if you are going to be in a guild you need to wear your cape, if you dont think so, leave the guild.
Since as you pointed out before that your are a pure PvP person you wouldn't really understand how annoying the capes can be at times to us PvE people who have spent time and money collecting 1.5K, 15K and Fissure of Woe armor.

Sorry but after reading your reply, its like saying "The only way your going to get a job in an office is by wearing a tie"

Your find more people are for this idea then against, and we only want the option to remove the capes when not needed.

If someone worked in a Supermarkets do they wear their uniform all day, all the time with no option to take it off? Nope

I now await for you to reply and disagree with me like you seem to like doing

Last edited by RTSFirebat; Jul 07, 2005 at 10:07 AM // 10:07..
RTSFirebat is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
BladeMasterKnight Sell 0 Aug 31, 2005 02:58 PM // 14:58
Guild Capes as background of Guild Window (G) Ludic The Riverside Inn 9 Jun 14, 2005 04:35 PM // 16:35
Guild Capes Inhuman Questions & Answers 22 May 27, 2005 11:40 AM // 11:40
Guild Capes Saridley Kronah Questions & Answers 2 May 22, 2005 03:38 PM // 15:38
Guild Capes The Spike Element Questions & Answers 3 May 09, 2005 03:17 AM // 03:17


All times are GMT. The time now is 01:06 AM // 01:06.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("